ALPLogo proqramı ilə Bağanın iş sahəsində şəkillər çəkin və yadda saxlayın
- saltrabolddermopas
- Aug 2, 2023
- 11 min read
Alplogo indir yukle: How to download and use the ALPLogo programming environment
If you are a student or a teacher who wants to learn or teach informatics in a fun and easy way, you might be interested in ALPLogo. ALPLogo is a programming environment that allows you to create graphics and animations using the LOGO programming language. In this article, we will explain what ALPLogo is, how to download and install it on your computer, how to use it to create interesting projects, and how to participate in the ALPLogo programming competition.
alplogo indir yukle
What is ALPLogo and why is it useful for learning informatics?
ALPLogo is a programming environment that was developed by Isa Naida, a teacher of informatics from Azerbaijan. It is based on the LOGO programming language, which was created in the 1960s as a tool for teaching children the concepts of mathematics and computer science. LOGO uses a turtle-shaped cursor that can be moved around the screen by giving it simple commands. By combining these commands, you can create various shapes, patterns, and animations.
ALPLogo is useful for learning informatics because it helps you develop your logical thinking, problem-solving, creativity, and algorithmic skills. It also makes learning fun and engaging, as you can see the results of your code immediately on the screen. You can also customize your turtle by changing its color, size, shape, and speed. You can even add sound effects and music to your projects.
The history and features of ALPLogo
ALPLogo was first released in 2010 as a Windows application. Since then, it has been updated several times with new features and improvements. The latest version of ALPLogo is 3.3.1, which was released in 2020. Some of the features of ALPLogo are:
It supports three languages: Azerbaijani, Turkish, and English.
It has a user-friendly interface with colorful icons and menus.
It has a built-in editor with syntax highlighting, auto-completion, error checking, and debugging tools.
It has a library of predefined procedures and variables that you can use in your code.
It has a gallery of sample projects that you can view, modify, or run.
It has a help system with tutorials, tips, and references.
The benefits of using ALPLogo for students and teachers
ALPLogo is beneficial for students and teachers who want to learn or teach informatics in an interactive and enjoyable way. Some of the benefits are:
It is suitable for different levels of education, from primary school to university.
It follows the curriculum standards of informatics in Azerbaijan.
It allows you to create projects that are relevant to your interests and hobbies.
It encourages you to experiment with different ideas and solutions.
It provides you with feedback and guidance on your code.
It motivates you to participate in the ALPLogo programming competition, which is held annually by the Ministry of Education of Azerbaijan.
How to download and install ALPLogo on your computer
If you want to use ALPLogo on your computer, you need to download and install it first Here is the continuation of the article:
How to download and install ALPLogo on your computer
If you want to use ALPLogo on your computer, you need to download and install it first. Here are the steps to do that:
The system requirements and the download link
ALPLogo is compatible with Windows XP, Vista, 7, 8, and 10 operating systems. It requires at least 512 MB of RAM and 100 MB of free disk space. You also need to have Microsoft .NET Framework 4.0 or higher installed on your computer.
You can download ALPLogo from the official website of the project: [informatik.az](^1^). Go to the "Proqram təminatı" section and click on the "ALPLogo 3.3.1" link. You will see a pop-up window asking you to save the file. Choose a location on your computer where you want to save the file and click "Save". The file size is about 40 MB and it may take a few minutes to download depending on your internet speed.
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The installation steps and the settings options
After you have downloaded the file, you need to run it to start the installation process. You can do that by double-clicking on the file or right-clicking on it and choosing "Run as administrator". You will see a welcome screen with the ALPLogo logo and some information about the program. Click "Next" to continue.
You will then see a license agreement screen where you need to accept the terms and conditions of using ALPLogo. Read the agreement carefully and click "I Agree" if you agree with it. Click "Next" to proceed.
You will then see a screen where you can choose the destination folder for installing ALPLogo. The default location is C:\Program Files\ALPLogo\. You can change it by clicking "Browse" and selecting another folder. Click "Next" to confirm your choice.
You will then see a screen where you can choose the start menu folder for creating shortcuts for ALPLogo. The default name is ALPLogo. You can change it by typing another name or clicking "Browse" and selecting another folder. Click "Next" to confirm your choice.
You will then see a screen where you can choose whether you want to create a desktop icon and a quick launch icon for ALPLogo. Check or uncheck the boxes according to your preference. Click "Next" to continue.
You will then see a screen where you can review your installation settings and make any changes if needed. Click "Install" to start the installation process. It may take a few seconds or minutes depending on your computer speed.
You will then see a screen where you can choose whether you want to launch ALPLogo after the installation is complete. Check or uncheck the box according to your preference. Click "Finish" to complete the installation process.
How to use ALPLogo to create interesting graphics and animations
Now that you have installed ALPLogo on your computer, you can start using it to create interesting graphics and animations using the LOGO programming language. Here are some tips on how to do that:
The main components and functions of ALPLogo
When you launch ALPLogo, you will see a window with four main components:
- The menu bar, which contains various options for working with files, editing code, running commands, changing settings, accessing help, and more.
- The editor, which is where you write your code using LOGO commands and procedures.
- The output, which is where you see the results of your code as graphics or animations on the screen.
- The console, which is where you see messages, errors, or warnings related to your code or commands.
You can resize, move, or hide any of these components by using the buttons on their borders or corners.
The basic commands and syntax of LOGO programming language
LOGO is a programming language that uses simple commands to control a turtle-shaped cursor on the screen. The turtle can move forward, backward, turn left, turn right, draw lines, fill shapes, change colors, and more. The basic syntax of LOGO commands is as follows:
- Each command starts with a word followed by one or more inputs (numbers or words) separated by spaces.
- Each command ends with a period (.) or a newline (Enter).
- Inputs can be enclosed in parentheses () or brackets [] if they contain spaces or other special characters.
- Commands can be grouped together in parentheses () or brackets [] to Here is the continuation of the article:
- Commands can be grouped together in parentheses () or brackets [] to form expressions or lists that can be used as inputs for other commands.
- Commands can be defined as procedures using the TO and END keywords. Procedures can have parameters that are specified after the procedure name and before the END keyword. Procedures can be called by using their name followed by their inputs.
- Comments can be added to the code by using the semicolon (;) symbol. Comments are ignored by the program and are used to explain or document the code.
Some of the basic commands of LOGO are:
Command
Description
Example
FD n
Moves the turtle forward by n pixels.
FD 100.
BK n
Moves the turtle backward by n pixels.
BK 50.
RT d
Turns the turtle right by d degrees.
RT 90.
LT d
Turns the turtle left by d degrees.
LT 45.
PU
Lifts the turtle's pen up, so it does not draw when it moves.
PU
PD
Puts the turtle's pen down, so it draws when it moves.
PD
CS
Clears the screen and puts the turtle at the center facing north.
CS
HT
Hides the turtle, so it does not show on the screen.
HT
ST
Shows the turtle, so it shows on the screen.
ST
SPEED n
Sets the speed of the turtle from 1 (slowest) to 10 (fastest).
SPEED 5.
COLOR c
Sets the color of the turtle's pen to c, where c can be a word (e.g. "red") or a number (e.g. 4).
COLOR "blue".COLOR 6.
FILL c
Fills the shape that the turtle is inside with color c, where c can be a word (e.g. "green") or a number (e.g. 2).
FILL "yellow".FILL 3.
SOUND s n
Plays a sound s for n seconds, where s can be a word (e.g. "beep") or a number (e.g. 1).
SOUND "clap" 2.SOUND 4 1.
MUSIC m n
Plays a music m for n seconds, where m can be a word (e.g. "happy") or a number (e.g. 5).
MUSIC "sad" 10.MUSIC 3 5.
REPEAT n [commands]
Repeats a list of commands n times.
REPEAT 4 [FD 100 RT 90].This draws a square.
TO name :param1 :param2 ... END
Defines a procedure with name and parameters.
TO CIRCLE :R REPEAT 360 [FD :R RT 1]ENDThis defines a procedure to draw a circle with radius R.
Command Description Example --- --- --- name input1 input2 ... Calls a procedure with inputs. CIRCLE 50.This draws a circle with radius 50. PRINT value Prints a value on the console. PRINT "Hello".This prints Hello on the console. MAKE "var value Assigns a value to a variable. MAKE "X 10.This assigns 10 to X. :var Refers to a variable. FD :X.This moves Here is the continuation of the article:
This moves the turtle forward by X pixels.
The examples and exercises for different levels of difficulty
ALPLogo provides you with a gallery of sample projects that you can view, modify, or run to see how LOGO works. You can access the gallery by clicking on the "Nümunələr" option in the menu bar. You will see a list of categories, such as "Riyaziyyat", "Fizika", "Kimya", "Biologiya", and more. Each category contains several projects that demonstrate different concepts and applications of LOGO. You can click on any project to open it in the editor and see its code and output. You can also change the code or the inputs and see how it affects the output. You can save your changes by clicking on the "Yadda saxla" option in the menu bar.
ALPLogo also provides you with a set of exercises that you can try to solve using LOGO. You can access the exercises by clicking on the "Məşq" option in the menu bar. You will see a list of levels, such as "Başlanğıc", "Orta", "Ətraflı", and more. Each level contains several exercises that challenge your LOGO skills and knowledge. You can click on any exercise to see its description and instructions. You can write your code in the editor and run it to see if it matches the expected output. You can check your answer by clicking on the "Cavabı yoxla" option in the menu bar.
How to participate in the ALPLogo programming competition
If you want to test your LOGO skills and compete with other students from Azerbaijan, you can participate in the ALPLogo programming competition. The competition is organized by the Ministry of Education of Azerbaijan every year since 2011. Here are some details on how to participate:
The rules and criteria of the competition
The competition is open to all students from grades 5 to 11 who are studying informatics in Azerbaijan. The competition has two stages:
- The first stage is online, where you have to register on the official website of the competition: [alplogo.edu.az]. You have to fill in your personal information, choose your grade level, and upload a photo of yourself. You also have to create and submit a project using ALPLogo on a given topic. The topic changes every year and is announced on the website before the registration deadline. The project should be original, creative, and relevant to the topic. It should also follow the technical requirements and guidelines given on the website.
- The second stage is offline, where you have to attend a regional or national final event depending on your score in the first stage. The final events are held in different cities of Azerbaijan and are supervised by a jury of informatics teachers and experts. You have to present your project in front of the jury and answer their questions. The jury will evaluate your project based on its quality, complexity, functionality, design, presentation, and innovation.
The registration and submission process
The registration and submission process for the competition is as follows:
- You have to register on the website [alplogo.edu.az] before the deadline, which is usually in November or December every year. You have to provide your personal information, choose your grade level, and upload a photo of yourself.
- You have to create a project using ALPLogo on a given topic, which is announced on the website before the deadline. You have to save your project as a .alp file and zip it with a .zip or .rar extension.
- You have to upload your project file on the website before the deadline, which is usually in January or February every year. You have to provide a title and a description for your project.
- You have to wait for the results of the first stage, which are announced on the website in February or March every year. If you qualify for Here is the continuation of the article:
If you qualify for the second stage, you will receive an invitation to attend a regional or national final event depending on your score and location. You have to confirm your attendance and prepare for the event.
- You have to attend the final event on the scheduled date and time. You have to bring your own laptop with ALPLogo installed and a copy of your project file. You have to present your project in front of the jury and answer their questions. You have to follow the rules and instructions given by the organizers and the jury.
The prizes and awards for the winners
The winners of the competition are announced at the end of the final event. The winners are awarded with certificates, medals, trophies, and other prizes depending on their rank and category. The prizes are sponsored by the Ministry of Education of Azerbaijan, the Azerbaijan Informatics Society, and other partners and sponsors of the competition. The winners are also recognized on the website [alplogo.edu.az] and on social media platforms.
Conclusion and FAQs
ALPLogo is a programming environment that allows you to create graphics and animations using the LOGO programming language. It is a useful tool for learning informatics in a fun and easy way. It also offers you an opportunity to participate in the ALPLogo programming competition, which is held annually by the Ministry of Education of Azerbaijan. If you are interested in ALPLogo, you can download it from [informatik.az] and start creating your own projects. You can also visit [alplogo.edu.az] for more information about the competition and its rules, topics, deadlines, and prizes.
Here are some frequently asked questions about ALPLogo:
Q: Is ALPLogo free to use?A: Yes, ALPLogo is free to use for personal and educational purposes. You can download it from [informatik.az] without any registration or payment.
Q: Can I use ALPLogo on other operating systems besides Windows?A: No, ALPLogo is only compatible with Windows operating systems. However, you can try using an emulator or a virtual machine to run it on other operating systems.
Q: Can I share my ALPLogo projects with others?A: Yes, you can share your ALPLogo projects with others by saving them as .alp files and sending them via email or other means. You can also upload them on the website [alplogo.edu.az] if you want to submit them for the competition or showcase them to other users.
Q: Where can I find more resources and tutorials on ALPLogo?A: You can find more resources and tutorials on ALPLogo by clicking on the "Kömək" option in the menu bar. You will see a list of options, such as "Təlimatlar", "Məsləhətlər", "İstinadlar", and more. You can also visit [alplogo.edu.az] for more examples, exercises, tips, and news.
Q: How can I contact the developers or the organizers of ALPLogo?A: You can contact the developers or the organizers of ALPLogo by clicking on the "Əlaqə" option in the menu bar. You will see their email addresses, phone numbers, and social media accounts. You can also fill in a feedback form on the website [alplogo.edu.az] if you have any questions, suggestions, or complaints.
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